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He also mentioned another tool that lets developers get beyond the immediate need for a Mac, called MacinCloud. It lets developers manage and access MacinCloud servers from anywhere with Internet access in order to develop apps and perform other tasks that require a Mac. Soucoup said that when that cloud service first arrived, he thought it would be slow, but subsequently he's heard good things about it. Getting back to Xamarin Live Player, the Microsoft developer advocated noted that the tool -- as an early-stage preview -- still has some limitations, such as not supporting all NuGet packages and sometimes losing WiFi connectivity, but he expects it to continue to get better.

That's good news to the many developers in the VS Live! After the presentation, I asked Soucoup if he's noticed more interest in developing iOS apps without a Mac.


  • How to Make an iPhone App Without a Mac – Hacker Noon?
  • Microsoft removes Mac from iOS development with Xamarin Live Player;
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Noting the popularity of the subject in his Xamarin presentations, he said: However with that said, Visual Studio on the Mac is coming along very nicely so if you are doing a lot of development on a Mac like I do, I almost live percent in Visual Studio on the Mac, so they're both great experiences to use. So it's a great tool, it's an exciting tool and I can't wait to see where they're going with it. Check out hackintosh. Cross-platform tools are awesome: That could potentially cut your app development time and cost in half. The cross-platform tool ecosystem is very large.

The far end includes smaller platforms like React Native that allow you to write native apps with a JavaScript wrapper. The one thing that stands out for all cross-platform tools is this: Most of the cross-platform tools require you to have a basic understanding of programming, compilation options, and the iOS and Android ecosystems.

1. Using a Mac

Keep in mind that any cross-platform tool will require you to write platform-specific code at one point, especially if you want to code custom features. You gotta ask yourself — why not get a Mac? Perhaps the easiest option in this post is simply purchasing a Mac. Well… get a load of this: So… do you really need Xcode to code apps? Ultimately, yes. Swift is an open-source language, and that means you can effectively run it on any hardware. Therefore, you can also run it in your browser — provided someone has ported the language to Chrome, Safari or Firefox.

A great implementation exists already: You can use these Swift Sandboxes to code Swift right in your browser. I want to wish you best of luck with building your iOS app on Windows.

If you have questions, please leave a comment below. And don't forget a handful of iOS devices to test on - apps that didn't get tested on the available hardware generally show deficiencies. The delusional part begins with "I know how to code it" Think of some weeks to get a project running that's worth showing someone.

How To Develop iOS Apps On A Windows PC – LearnAppMaking

Polishing it and making it "shop-worthy" will be tough work. I really can only think of the most useless apps i. Xcode is not a compiler - it is only necessary for generating the certificates to submit your app to the AppStore. Let me tell you step by step few years back I was in same situation. Check this iOS requirements for Xamarin developer.

How To Develop iOS Apps On A Windows PC

Steps from that page: Install exp by running npm install -g exp Two: Configure app. Start exp packeger with exp start Four: Alex L Alex L 1 8 Is this also possible with other frameworks, e. Qt and JavaFXPorts? DanielZiltener I am not familiar with neither, but I think the answer is no. Here are some detailed steps for how install a Mac virtual machine on Windows: Install VirtualBox. When you're done with this, click "Create". Run the following commands in there, replacing "Your VM Name" with whatever you called your virtual machine in step 5 for example "Mac" keep the quotation marks: Donald Duck Donald Duck 4, 13 40 The Vm works fine.

But it is very slow on my machine, which is a gaming machine. ReuelRibeiro You may want to check your virtual machine's configuration to make sure it's optimized for your computer. Here's a helpful article on the topic: On linux 64bit also works. Nice work! But how about newest versions of mac?

Kalyuzhnyu May 11 '18 at Kalyuzhnyu If you need the newest version of Mac on the virtual machine, you can start by installing El Capitan as I explained in my answer and then upgrade to High Sierra as explained here. Laurent Laurent 3 7. Best regards, Steffen Wenz I'm the creator of the site. Steffen Wenz Steffen Wenz 1 2.

Microsoft now lets iOS developers deploy, run and test their apps directly from Windows

I use Wenz' application loader. For that I created a special Apple ID with only upload permission. Since your IPA must be signed, it is still secure even if your password is leaked. Update Intel XDK is no longer available. Intel XDK has passed away It might take some time to get that Developer Account, sometimes you can wait too much even to get your request reviewed. When you submit your application for the first time, you will have to wait sometime, maybe up to several weeks, or even months, to get your app reviewed.

Each time your app gets rejected, you will need to find and fix your issues without much help from Apple, other that pointing out the guideline rule that you broke , then re-apply your app for review, and wait again. Each time you try to apply a patch for your already deployed app, you will have to get your app reviewed and there is a chance that your previously legit app, now breaks a new guideline, so you re-apply and wait So, from my experience the development of an iOS app is a very lengthy procedure, without even considering the actual code-development time.

You're welcome.


  • How to Make an iPhone App Without a Mac.
  • Xcode for Windows (12 Ways to Build iOS Apps on PC).
  • Xcode for Windows (12 Ways to Build iOS Apps on PC).
  • Do I Need a Mac to Make iPhone Apps? — Made up by People?
  • mac os x lion add app to launchpad.
  • iphone - Build an iOS app without owning a mac? - Stack Overflow;
  • Final Thoughts.

The way I see it, an iOS app for an unexperienced dev, is a long shot and a great commitment. Tempeck Tempeck 1 5. Also if you want to save some money you don't must buy a Mac.

2. Using a Cloud Service

There is other ways how to do it: On my laptop, but please don't tell this to Apple, because practically this is illegal 3. Samuel Tulach Samuel Tulach 1, 8 To overcome this solution you have 2 options that I am aware of Rent mac virtually. Valehelle Valehelle 31 1.

Swift for Windows (2018) - Learn Swift In Your Browser!

Abhishek Pathak Abhishek Pathak 5 1. Yes, but compiling needs a mac.